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ABOUT

The plan is to create an app that simulates the life of a wandering dog who, throughout his journey, collects various points in the form of dog bones. The goal of the game is to earn points to unlock items, and to avoid the dog catcher, who will deplete your bag of goodies.

We are making the dog's world a 3D maze with various nooks and crannies that contain goodies. Also in areas of the maze, the dog will run into the dogcatcher and squirrels, both which will allow the player to enter a "platform mode" where the player will either have to catch a squirrel or outrun the dog napper. If the dog fails to catch the squirrel, the dog will lose bones(points) and if he fails to outrun the dogcatcher, he will "die" and lose half the bones in his goodie bag.

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